A casual, relaxing and rush game.

Try to prevent all nodes from spreading before the time ends.

This game is a prototype created to the Pirate Software - Game Jam 14.

* This game is designed to be play on mobile devices, try the full game from the playstore for a better experience.

Full Game: https://play.google.com/store/apps/details?id=com.krikkitstudios.meshnodes


Music/Sound Effects:

Menu musicfar:beyond - Chillhop Music Vol. 01 © 2023 by Last Day Dreaming

Gameplay backgroud music - New Galactic by alkakrab

Play Button Sound - misc-bassdrop by hitrison

Closed Node Effect - Unholy UI - Souls (12) by ateliermagicae



Updated 23 days ago
StatusPrototype
PlatformsHTML5
AuthorGustavo de Abreu Luzia
TagsCasual, Prototype

Download

Download
Web Challenge - Game Design Document.pdf 60 kB

Comments

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It's very hard to save yourself if you mess up. I love the concept, it's a very clever way to deal with the theme of the game jam!

Thanks for the feedback, I will implement a more progressive difficulty curve for the final version of the game 😁

This was a fun game mechanic that would be even more awesome on mobile where you could multi input the game.

I think a visual indicator to let the user know when the node is able to be tapped again could be helpful, as sometimes when I tap it isn't registered. Maybe it is synced to the music but I was not using audio.


Hey, thank you so much for the comment, since it is in the browser you can open it on the mobile too, but I really plan to have an App.

Related to the visual indicator, the color change was suppose to help on that, but a better animation will really be the trick to do 😁